River input management

configure input devices

This protocol supports creating/destroying seats, assigning input devices to seats, and configuring input devices (e.g. setting keyboard repeat rate).

The key words "must", "must not", "required", "shall", "shall not", "should", "should not", "recommended", "may", and "optional" in this document are to be interpreted as described in IETF RFC 2119.

input manager global interface

Input manager global interface.

stop()
stop sending events

This request indicates that the client no longer wishes to receive events on this object.

The Wayland protocol is asynchronous, which means the server may send further events until the stop request is processed. The client must wait for a river_input_manager_v1.finished event before destroying this object.

destroy()
destroy the river_input_manager_v1 object

This request should be called after the finished event has been received to complete destruction of the object.

It is a protocol error to make this request before the finished event has been received.

If a client wishes to destroy this object it should send a river_input_manager_v1.stop request and wait for a river_input_manager_v1.finished event. Once the finished event is received it is safe to destroy this object and any other objects created through this interface.

create_seat(name: string)
Argument
Type
Description
namestring
create a new seat

Create a new seat with the given name. Has no effect if a seat with the given name already exists.

The default seat with name "default" always exists and does not need to be explicitly created.

destroy_seat(name: string)
Argument
Type
Description
namestring
destroy a seat

Destroy the seat with the given name. Has no effect if a seat with the given name does not exist.

The default seat with name "default" cannot be destroyed and attempting to destroy it will have no effect.

Any input devices assigned to the destroyed seat at the time of destruction are assigned to the default seat.

finished()
the server has finished with the input manager

This event indicates that the server will send no further events on this object. The client should destroy the object. See river_input_manager_v1.destroy for more information.

input_device(id: new_id<river_input_device_v1>)
Argument
Type
Description
idnew_id<river_input_device_v1>
new input device

A new input device has been created.


an input device

An input device represents a physical keyboard, mouse, touchscreen, or drawing tablet tool. It is assigned to exactly one seat at a time. By default, all input devices are assigned to the default seat.

destroy()
destroy the input device object

This request indicates that the client will no longer use the input device object and that it may be safely destroyed.

assign_to_seat(name: string)
Argument
Type
Description
namestring
name of the seat
assign the input device to a seat

Assign the input device to a seat. All input devices not explicitly assigned to a seat are considered assigned to the default seat.

Has no effect if a seat with the given name does not exist.

set_repeat_info(rate: int, delay: int)
Argument
Type
Description
rateint
rate in key repeats per second
delayint
delay in milliseconds
set keyboard repeat rate and delay

Set repeat rate and delay for a keyboard input device. Has no effect if the device is not a keyboard.

Negative values for either rate or delay are illegal. A rate of zero will disable any repeating (regardless of the value of delay).

set_scroll_factor(factor: fixed)
Argument
Type
Description
factorfixed
set scroll factor

Set the scroll factor for a pointer input device. Has no effect if the device is not a pointer.

For example, a factor of 0.5 will make scrolling twice as slow while a factor of 3.0 will make scrolling 3 times as fast.

Setting a scroll factor less than 0 is a protocol error.

map_to_output(output: object<wl_output>)
Argument
Type
Description
outputobject<wl_output>allow null
map input device to the given output

Map the input device to the given output. Has no effect if the device is not a pointer, touch, or tablet device.

If mapped to both an output and a rectangle, the rectangle has priority.

Passing null clears an existing mapping.

map_to_rectangle(x: int, y: int, width: int, height: int)
Argument
Type
Description
xint
yint
widthint
heightint
map input device to the given rectangle

Map the input device to the given rectangle in the global compositor coordinate space. Has no effect if the device is not a pointer, touch, or tablet device.

If mapped to both an output and a rectangle, the rectangle has priority.

Width and height must be greater than or equal to 0.

Passing 0 for width or height clears an existing mapping.

removed()
the input device is removed

This event indicates that the input device has been removed.

The server will send no further events on this object and ignore any request (other than river_input_device_v1.destroy) made after this event is sent. The client should destroy this object with the river_input_device_v1.destroy request to free up resources.

Argument
Type
Description
typeuint<river_input_device_v1.type>
the type of the input device

The type of the input device. This event is sent once when the river_input_device_v1 object is created. The device type cannot change during the lifetime of the object.

name(name: string)
Argument
Type
Description
namestring
the name of the input device

The name of the input device. This event is sent once when the river_input_device_v1 object is created. The device name cannot change during the lifetime of the object.


Compositor Support

No compositor support found

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