background effect factory

This protocol provides a way to improve visuals of translucent surfaces by applying effects like blur to the background behind them.

The capabilities are send when the global is bound, and every time they change. Note that when the capability goes away, the corresponding effect is no longer applied by the compositor, even if it was set before.

Warning! The protocol described in this file is currently in the testing phase. Backward compatible changes may be added together with the corresponding interface version bump. Backward incompatible changes can only be done by creating a new major version of the extension.

destroy()
destroy the background effect manager

Informs the server that the client will no longer be using this protocol object. Existing objects created by this object are not affected.

get_background_effect(id: new_id<ext_background_effect_surface_v1>, surface: object<wl_surface>)
Argument
Type
Description
idnew_id<ext_background_effect_surface_v1>
the new ext_background_effect_surface_v1 object
surfaceobject<wl_surface>
the surface
get a background effects object

Instantiate an interface extension for the given wl_surface to add effects like blur for the background behind it.

If the given wl_surface already has a ext_background_effect_surface_v1 object associated, the background_effect_exists protocol error will be raised.

Argument
Value
Description
background_effect_exists0
the surface already has a background effect object
capability { blur } 
Argument
Value
Description
blur0
the compositor supports applying blur

background effects for a surface

The background effect object provides a way to specify a region behind a surface that should have background effects like blur applied.

If the wl_surface associated with the ext_background_effect_surface_v1 object has been destroyed, this object becomes inert.

destroy()
release the blur object

Informs the server that the client will no longer be using this protocol object. The effect regions will be removed on the next commit.

set_blur_region(region: object<wl_region>)
Argument
Type
Description
regionobject<wl_region>allow null
blur region of the surface
set blur region

This request sets the region of the surface that will have its background blurred.

The blur region is specified in the surface-local coordinates, and clipped by the compositor to the surface size.

The initial value for the blur region is empty. Setting the pending blur region has copy semantics, and the wl_region object can be destroyed immediately. A NULL wl_region removes the effect.

The blur region is double-buffered state, and will be applied on the next wl_surface.commit.

The blur algorithm is subject to compositor policies.

If the associated surface has been destroyed, the surface_destroyed error will be raised.

Argument
Value
Description
surface_destroyed0
the associated surface has been destroyed

Compositor Support

No compositor support found

Copyright (C) 2015 Martin Gräßlin Copyright (C) 2015 Marco Martin Copyright (C) 2020 Vlad Zahorodnii Copyright (C) 2024 Xaver Hugl

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