Hyprland surface

hyprland-specific wl_surface extensions

This protocol exposes hyprland-specific wl_surface properties.

manager for hyprland surface objects

This interface allows a client to create hyprland surface objects.

get_hyprland_surface(id: new_id<hyprland_surface_v1>, surface: object<wl_surface>)
Argument
Type
Description
idnew_id<hyprland_surface_v1>
surfaceobject<wl_surface>
create a hyprland surface object

Create a hyprland surface object for the given wayland surface.

If the wl_surface already has an associated hyprland_surface_v1 object, even from a different manager, creation is a protocol error.

destroy()
destroy the hyprland surface manager

Destroy the surface manager. This does not destroy existing surface objects.

Argument
Value
Description
already_constructed0
wl_surface already has a hyprland surface object

hyprland-specific wl_surface properties

This interface allows access to hyprland-specific properties of a wl_surface.

Once the wl_surface has been destroyed, the hyprland surface object must be destroyed as well. All other operations are a protocol error.

set_opacity(opacity: fixed)
Argument
Type
Description
opacityfixed
set the overall opacity of the surface

Sets a multiplier for the overall opacity of the surface. This multiplier applies to visual effects such as blur behind the surface in addition to the surface's content.

The default value is 1.0. Setting a value outside of the range 0.0 - 1.0 (inclusive) is a protocol error. Does not take effect until wl_surface.commit is called.

destroy()
destroy the hyprland surface interface

Destroy the hyprland surface object, resetting properties provided by this interface to their default values on the next wl_surface.commit.

set_visible_region(region: object<wl_region>)
Argument
Type
Description
regionobject<wl_region>allow null
set the visible region of the surface

This request sets the region of the surface that contains visible content. Visible content refers to content that has an alpha value greater than zero.

The visible region is an optimization hint for the compositor that lets it avoid drawing parts of the surface that are not visible. Setting a visible region that does not contain all content in the surface may result in missing content not being drawn.

The visible region is specified in buffer-local coordinates.

The compositor ignores the parts of the visible region that fall outside of the surface. When all parts of the region fall outside of the buffer geometry, the compositor may avoid rendering the surface entirely.

The initial value for the visible region is empty. Setting the visible region has copy semantics, and the wl_region object can be destroyed immediately. A NULL wl_region causes the visible region to be set to empty.

Does not take effect until wl_surface.commit is called.

Argument
Value
Description
no_surface0
wl_surface was destroyed
out_of_range1
given opacity was not in the range 0.0 - 1.0 (inclusive)

Compositor Support

No compositor support found

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