COSMIC image source

opaque image source objects

This protocol serves as an intermediary between screen capturing protocols and potential image sources such as outputs and toplevels.

This protocol may be extended to support more image sources in the future, thereby adding those image sources to other protocols that use the image source object without having to modify those protocols.

Warning! The protocol described in this file is currently in the testing phase. Backward compatible changes may be added together with the corresponding interface version bump. Backward incompatible changes can only be done by creating a new major version of the extension.

opaque image source object

The image source object is an opaque descriptor for a capturable resource. This resource may be any sort of entity from which an image may be derived.

Note, because zcosmic_image_source_v1 objects are created from multiple independent factory interfaces, the zcosmic_image_source_v1 interface is frozen at version 1.

destroy()
delete this object

Destroys the image source. This request may be sent at any time by the client.


image source manager for outputs

A manager for creating image source objects for wl_output objects.

create_source(source: new_id<zcosmic_image_source_v1>, output: object<wl_output>)
Argument
Type
Description
sourcenew_id<zcosmic_image_source_v1>
outputobject<wl_output>
create source object for output

Creates a source object for an output. Images captured from this source will show the same content as the output. Some elements may be omitted, such as cursors and overlays that have been marked as transparent to capturing.

destroy()
delete this object

Destroys the manager. This request may be sent at any time by the client and objects created by the manager will remain valid after its destruction.


image source manager for outputs

A manager for creating image source objects for wl_output objects.

create source object for output

Creates a source object for a workspaces. Images captured from this source will show the same content as the workspace. Some elements may be omitted, such as cursors and overlays that have been marked as transparent to capturing.

destroy()
delete this object

Destroys the manager. This request may be sent at any time by the client and objects created by the manager will remain valid after its destruction.


image source manager for toplevels

A manager for creating image source objects for zcosmic_toplevel_handle_v1 objects.

create source object for toplevel

Creates a source object for a toplevel handle. Images captured from this source will show the same content as the toplevel.

destroy()
delete this object

Destroys the manager. This request may be sent at any time by the client and objects created by the manager will remain valid after its destruction.


Compositor Support

Mutter
Mutter
46
KWin
KWin
6.2
Sway
Sway
1.9
COSMIC
COSMIC
1.0.0
Hyprland
Hyprland
0.42.0
niri
0.1.8
Weston
Weston
13
Mir
Mir
2.19
GameScope
GameScope
3.15.14
Jay
1.7.0
zcosmic_output_image_source_manager_v1
x
x
x
1
x
x
x
x
x
x
zcosmic_workspace_image_source_manager_v1
x
x
x
1
x
x
x
x
x
x
zcosmic_toplevel_image_source_manager_v1
x
x
x
1
x
x
x
x
x
x

Copyright © 2022 Andri Yngvason Copyright © 2024 Simon Ser

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